#include "template.h"
#include "surface.h"

using namespace Tmpl8;

Surface* surfaceLink;



void LineDraw(vector3 pos1, vector3 pos2, unsigned int color)
{
	surfaceLink->Line(pos1.x, pos1.y, pos2.x, pos2.y, color);
}


void CircleDraw(vector3 pos, float rad, float angle, unsigned int color)
{
	surfaceLink->Circle(pos.x, pos.y , rad, color );
}


